Alphabeta Math
Pipeline-generated
How statement and proof provenance work

The first chip identifies the source of the statement or construction; the second identifies the source of its local proof or verification.

  • Literature-sourced: the exact statement appears in a cited source; only wording and notation differ.
  • AI-adapted: a semantically identical restatement of literature-sourced material, modulo indexing, notation, and boundary cases adopted by the library.
  • AI-generated: a genuinely novel statement formulated by AI, with no source for the claim itself.

These labels describe origin, not correctness: citations and verification chips remain separate evidence.

✓ 4 results · all verified · 0 also independently AI-judged
Every result on this page is machine-checked by a proof checker and read in full and owner-audited; the judge is an additional, independent cross-model AI review of the proofs. The 4 not AI-judged were verified by owner audit (typically over a confirmed judge false positive), not failures.

Optimistic exploration and PAC-MDP sample complexity — Examples

1 · Prerequisites

2 · Logical flowchart

3 · Definitions, theorems and proofs

None yet.

4 · Examples, counterexamples and false statements

ExampleConstruction: AI-generatedVerification: AI-generatedprecheck passOpen item page →

A finite bad-step count need not be a permanent stopping time

Example

Consider a one-state MDP with γ=0 and two actions a,b whose deterministic rewards are 1,0, respectively. For an integer n≥1, let a deterministic history-dependent controller choose b at times 1,…,n and n+2, and choose a at every other time. For ϵ=1/2, it has exactly n+1 bad steps, including one after a good step.

Facts & Assumptions

Given: The MDP, controller, time indices, and ϵ in the Example.

[F1]

Well-defined discounted values and optimal Bellman fixed points: with γ=0, the continuation value is the expected immediate reward and the optimal state value is 1.

[F2]

PAC-MDP sample complexity of exploration: a time is ϵ-bad exactly when its continuation value is strictly below V∗(s)−ϵ.

Proof

1.1givenF1algebra

Since γ=0, every reward after the next reward has coefficient zero. Thus the controller continuation value at time t is exactly the deterministic reward of its action at t, while the optimal value is V∗=1.

2.1givenF1F2step 1.1algebra∎

At exactly the indices 1,…,n,n+2, the chosen action is b, so its continuation value is 0<1−1/2 and each of those times is bad by [F2]. At every other time it chooses a and has value 1, so that time is not bad. There are n+1 bad indices, and n+2 is bad after the good index n+1.

ExampleConstruction: AI-generatedVerification: AI-generatedprecheck passOpen item page →

An inadmissible heuristic can suppress exploration forever

Example

Consider a one-state MDP with γ=0 and actions a,b having deterministic rewards 1,0. Define an extension of the R-MAX procedure by dropping only the input requirement U(s,a)≥Q∗(s,a) and retaining its initialization, tie rule, sampling, empirical-model, and rebuild instructions unchanged. Run this extended procedure with the inadmissible heuristic U(a)=U(b)=0, supplied scalar V0=0 (so Vmax⁡=1), tolerance β=1/2, any integer threshold m≥1, and a tie order that selects b first. It observes only b, chooses b forever, and is 1/2-bad at every time.

Facts & Assumptions

Given: The MDP, heuristic, tie order, threshold, and explicitly extended procedure in the Example.

[F1]

The extension retains these instructions from R-MAX with an admissible heuristic: a visited pair becomes known after m samples and receives its empirical reward mean; an unvisited pair keeps its heuristic value.

[F2]

Finite discounted MDP with bounded real rewards: the pair a has true optimal action value Q∗(s,a)=1.

[F3]

PAC-MDP sample complexity of exploration: with γ=0, an action with reward 0 has zero continuation value and is bad for ϵ=1/2 when V∗=1.

Proof

1.1givenF1F2algebra

Initially both action values equal 0, so the fixed tie order chooses b. Its next state is the same state and its reward is 0. Before the mth observation it remains unknown at value 0. Since γ=0 and β=1/2, the sweep count is L=max⁡{1,⌈ln⁡2⌉}=1; on reaching m samples, its empirical reward mean is 0 and this sweep gives its known backup 0, while the unvisited action a still has heuristic value 0.

2.1givenF1F2F3step 1.1induction∎

The rebuilt values remain tied at zero, so the tie order again selects b. Induction over subsequent visits shows a is never sampled and the table always has Q(s,a)=Q(s,b)=0. The heuristic is inadmissible since U(a)=0<1=Q∗(s,a). At every time the continuation reward is zero, while V∗(s)=1, so 0<1−1/2 and every time is bad.

ExampleConstruction: AI-generatedVerification: AI-generatedprecheck passOpen item page →

The uninformative heuristic exposes the discount-factor powers

Example

Assume AC. Set U(s,a)=Vmax⁡=(1−γ)−1 for every pair, and let 0<ϵ<(1−γ)−1. Then every pair belongs to Eϵ/4, and ∑s,a[U(s,a)−V∗(s)]+≤SA1−γ. Substitution into the proved theorems gives the leading orders O~(S2A/[ϵ3(1−γ)6]) for R-MAX and O~(SA/[ϵ4(1−γ)8]) for Delayed Q-learning.

Facts & Assumptions

Given: AC, the heuristic and parameter range in the Example, and the two PAC-MDP theorems.

[F1]

Admissible upper heuristic for a discounted MDP: V∗(s)≥0, U=Vmax⁡=(1−γ)−1, and [U−V∗(s)]+≤(1−γ)−1.

[F2]

PAC-MDP sample complexity of R-MAX: for this heuristic the R-MAX pair count is at most SA and its leading bound is O~(S2A/[ϵ3(1−γ)6]).

[F3]

PAC-MDP sample complexity of Delayed Q-learning: the heuristic gap sum is at most SA/(1−γ) and its uninformative-heuristic leading bound is O~(SA/[ϵ4(1−γ)8]).

Proof

1.1givenF1algebra

Since V∗(s)≤(1−γ)−1=U(s,a) and ϵ/4>0, every pair satisfies U(s,a)≥V∗(s)−ϵ/4, so ∣Eϵ/4∣≤SA. Nonnegativity and the value cap give 0≤[U(s,a)−V∗(s)]+≤(1−γ)−1 for each pair; summing proves the displayed gap estimate.

2.1givenF1F2F3step 1.1algebra∎

Substitute ∣Eϵ/4∣≤SA into [F2] and the gap estimate into [F3]. Their uninformative-heuristic cases give exactly the two displayed leading orders; the O~ notation suppresses the logarithmic factors retained in the theorems.

ExampleConstruction: AI-generatedVerification: AI-generatedprecheck passOpen item page →

Zero heuristic slack can still require one Delayed Q-learning update

Example

Consider a one-state MDP with γ=0 and actions a,b of deterministic rewards 1,0. Set U(a)=U(b)=V∗(s)=Vmax⁡=1, use a tie order selecting b first, and take any integer m≥1 and 0<ϵ1<1/2. Delayed Q-learning selects b for its first m samples and then lowers Q(s,b), even though ∑s,a[U(s,a)−V∗(s)]+=0. This shows that the per-pair +1 successful-update allowance cannot be removed when heuristic slack is zero; with the PAC theorem's prescribed parameters, this allowance produces the additive SAϵ(1−γ) term in its simplified bound.

Facts & Assumptions

Given: The MDP, initialization, tie order, batch size, and bonus in the Example.

[F1]

Delayed Q-learning with an admissible heuristic: a batch updates exactly when the old value minus the sample mean is at least 2ϵ1, replacing it by the sample mean plus ϵ1.

[F2]

Admissible upper heuristic for a discounted MDP: Q∗(s,a)≤U(s,a) and D(s,a)=[U(s,a)−V∗(s)]+.

[F3]

PAC-MDP sample complexity of Delayed Q-learning: the count bound includes SAϵ(1−γ) in addition to the sum of heuristic slacks.

Proof

1.1givenF1algebra

Initially Q(s,a)=Q(s,b)=1, so the tie order selects b. Since γ=0, each of its first m targets is its observed reward 0; no update occurs before the batch completes. At the mth sample the mean is 0, so Q(s,b)−0=1≥2ϵ1 and [F1] updates it to ϵ1<1.

2.1givenF2F3step 1.1algebra∎

The other action remains at value 1, so the next greedy action is a. Also V∗(s)=1 and both heuristic values equal 1, hence every D(s,a)=0 and their sum is zero. The batch of m initial selections is a finite nonzero learning cost despite zero slack. This witnesses the per-pair +1 successful-update allowance in the theorem's count, which remains when all heuristic slacks vanish and produces the additive SAϵ(1−γ) term after parameter substitution.

Sources